1.漫畫的視覺"問題"
- All style, no substance?
- Readers' active involvement (Closure theory)
- Multiple viewing possibilities (Parallel Universe; Visual "Meanwhile"...)
2.漫畫:連環圖像之藝術與敘事
- Comic: "justaosed pictorial and other images in deliberate sequence, intended to convey information and/or to produce an aesthetic response in the viewers, "or simply put, "Sequential Art."
-Form Understanding Comics, Scott McClould(p.9) - Pictorial Story-telling in motion (e.g.,四格漫畫)
3."縫合"理論(Closure) "觀察部分:感之整體":
A-B-C:"abserving the parts but parchasing the while"
I. 從時刻到時刻 (moment to moment)-幾乎無須縫合
II. 從動作到動作 (action to action)-單一動作的連動
III. 從角色到角色 (suject to suject)-同一場景或概念
IV. 從場景到場景 (scene to scene)-讀者橫跨大量的時間或空間距離
V. 從視野到視野 (aspect to aspect)-同一地點概念或心情中的不同視角呈現
VI. 非邏輯連結 (non seqnitur)-畫框圖像之間毫無關聯(windering eye)
4.框架間多重月獨的可能性
- Multiple reasting possibilities of panel-to-panel transitions
5.Synthesis (多層綜合體)框內的多層交疊再現方式
- "Happening" inside the panel that combines multiple panels/elements(a charactor, a caption , a word balloon, scenery, props, or a sound affect, etc.)
6.漫畫中的文字/文本"Text" in Comic
- 浮白(Word balloon)
- 字幕(Caption)
- 擬聲語(onomatopoela sound effect:轟轟 咑咑)
->浮白word balloon - verbal commentaries on/as the visual
7.另類漫畫與流行歷史
- Alternative Comics and popular histories
8.圖像式的回憶錄 - Garphic memoir
- Memory troubles
- Animal stereotypes
- personal histories V.S history
- Problematic of Representations
9.日本漫畫的流行敘事:仲間意識
- 無聲的音樂之畫:交響情人夢
- 視覺媒介的轉譯
沒有留言:
張貼留言